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Shielding
Shielding
Details
Type Reinforcement

Shielding can be any of the following in Villagers & Heroes:

Shielding as a Rune[]

While not in combat, you generate an absorb shield that lasts until used.

Acquisition[]

  • Shielding can be found on Armor, Belts, Helms, Shields, and Trinkets.


Shielding as a Stat[]

After 6 seconds of being out of battle you generate a shield that will block a certain amount of damage (Min = 0; Max = 3x standard level damage). Shielding is good in solo play for blocking small bits of damage that would normally add up over time, saving you health potions and needless frustration.

Acquisition[]

  • Shielding can be found either as a native stat or as a reinforcement rune. Shielding can be found on Armor, Belts, Helms, Necklaces, Shields, and Trinkets.
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