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The following is a list of various stats in the game. You can read a summary of each stat here or (for most stats) follow the links for more information.
Primary Stats[ | ]
Name | Max Value | Description | Where to Find |
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Mastery | +30% Ability Power | Increases Ability Power. |
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Vitality | Max: no hard limit | Each point of Vitality gives 5 points of Health. |
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Armor | +50% Phy Protection | Increases Physical Protection. |
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Brutality | +150% Crit Damage | Increases Critical Damage. |
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Clarity | -35% Mana Cost | Reduces Mana Costs. |
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Expertise | +50% Cooldown Rate | Increases Cooldown Rate. |
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Haste | +30% Attack Speed | Increases Attack Speed. |
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Intellect | +3000 Max Mana | Increases Max Mana. |
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Magic Resist | +50% Mag Protection | Increases Magic Protection. |
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Savagery | +20% Crit Chance | Increases Critical Chance. |
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Vigor | (Base Health)/1200 HPS in combat
(Base Health)/60 HPS out of combat |
Increases Health Regen. |
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Will | 8/sec in combat 20/sec out of combat |
Increases Mana Regen. |
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Secondary Stats[ | ]
Name | Description | Where to Find |
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Movement Speed | How fast you can run while out of combat |
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How high you can jump. |
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How fast you move while riding a mount. |
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Experience Rate | A general estimation of how much extra experience you gain. |
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Prosperity | A measure of your overall luck and prosperity. | |
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Chance for dropped gear to be upgraded. | Same as Magic Find (stat) |
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Chance to find bonus loot from enemies. |
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Chance to find gathering supplies. |
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When you find supplies, the quantity found is increased. | |
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Chance to find a Mote of Yorick. |
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Chance to refund half of motes used while mass crafting. |
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Chance to harvest extra items from your garden. |
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Crafting recipes cost less gold. | |
Bountiful Gathering | Bountiful Gathering allows you to find bonus materials, Motes of Yorick, Lucky Gems, and Rare Gathers. | |
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Chance to gather extra ore. | |
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Chance to collect extra fruit, mushrooms, and wood. | |
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Chance to catch extra fish. | |
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Chance to find extra silkworms and beetles. | |
Avoidance | How often you avoid taking damage from attacks. | |
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Chance to block an attack if you have a shield equipped. You cannot block feats or spells. |
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Chance to parry an attack. You cannot parry feats or spells. | |
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Chance to dodge an attack, feat or spell. |
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Population | Large villages grant bonuses to their citizens. |
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Enchantments | A list of all the permanent passive enchantments you have accrued on your character over time. |
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Glyph Abilities[ | ]
Name | Max Value | Description | Where to Find |
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Berserk | +20% Ability Power | After taking damage 30 separate times, you gain increased ability power for 30 seconds. |
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Blasting | 5x standard damage | After being hit, you have a 10% chance to release a blast of damage to all enemies around you. |
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Flux | +15% Ability Power | After spending 1,500 Mana, you gain bonus Ability Power for 30 seconds. |
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Glory | 4% AP per charge, 8% Res per charge |
You gain increased Ability Power and Resistances for every enemy you defeat, maximum of five charges. |
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Juggernaut | 23.1% current health | You have a 5% chance to deal bonus damage based on your current health. |
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Lifesteal | 40% of damage dealt | When you deal damage, you have a 15% chance to heal for a portion of the damage dealt. |
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Magic Find | 10% chance | All dropped gear now has a chance to be upgraded in rarity. This occurrence will be marked with lucky magic around the item as it drops. |
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Onslaught | +25% damage; 80% threshold | You deal bonus damage to enemies that are over the enemy health threshold. |
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Poise | +15% Ability Power | Your Ability Power is increased while your health is higher than 95%. |
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Shielding | 3x standard damage | While not in combat, you generate an absorb shield that lasts until used. |
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Voidstrike | 40% of ability's damage | After damaging an enemy you have a 5% chance to gain a Voidstrike, causing your next single target ability to deal bonus Void damage that ignores Armor and Magic Resist. |
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