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The following is a list of various stats in the game. You can read a summary of each stat here or (for most stats) follow the links for more information.

Primary Stats[]

Name Max Value Description Where to Find
Mastery +30% Ability Power Increases Ability Power.
Life.png Vitality Max: no hard limit Each point of Vitality gives 5 points of Health.
Armor.jpg Armor +50% Phy Protection Increases Physical Protection.
Brutality.jpg Brutality +150% Crit Damage Increases Critical Damage.
  • Armor, Belts, Class Tokens, Rings, and Weapons
  • Death Bringer's Potion - Darrig Potion
  • Drams of Malice
Clarity.jpg Clarity -35% Mana Cost Reduces Mana Costs.
Refresh.jpg Expertise +50% Cooldown Rate Increases Cooldown Rate.
Haste.jpg Haste +30% Attack Speed Increases Attack Speed.
Intellect.jpg Intellect +3000 Max Mana Increases Max Mana.
MagicResist.jpg Magic Resist +50% Mag Protection Increases Magic Protection.
Savagery.jpg Savagery +20% Crit Chance Increases Critical Chance.
Vigor.jpg Vigor (Base Health)/1200 HPS in combat

(Base Health)/60 HPS out of combat

Increases Health Regen.
  • Armor, Belts, Boots, Gloves, Helms, and Necklaces
  • Breakfasts
  • Potion of Trollish Regeneration - Darrig Potion
Will.jpg Will 8/sec in combat
20/sec out of combat
Increases Mana Regen.

Secondary Stats[]

Name Description Where to Find
Movement Speed How fast you can run while out of combat
  • Jump Height
How high you can jump.
  • Gnomish Jumping Boots (+25%)
  • Gnomish Jumping Shoes (+100%)
  • Mounted Speed
How fast you move while riding a mount.
  • mounts (150% regular, 215% crown)
  • The Golden Brindle
  • Potion of Giddy Up - Darrig Potion
Experience Rate A general estimation of how much extra experience you gain.
  • Ardent Society bonus
  • Chisels (Woodcrafting Experience)
  • Cooking Spoons (Cooking Experience)
  • Elixir of Creation (Crafting Experience)
  • Elixir of Nurturing (Gardening and Ranching Experience)
  • Elixir of Reaping (Gathering Experience)
  • Gobazolla
  • Hammers (Smithing Experience)
  • Pies
  • Potion of the Crafting Proteus (Crafting Experience)
  • Potion of the Gathering Proteus (Gathering Experience)
  • Spools (Tailoring Experience)
  • Turkey
  • Village Population
Prosperity A measure of your overall luck and prosperity.
  • Magic Find
Chance for dropped gear to be upgraded. Same as Magic Find (stat)
  • Lucky Loot'
Chance to find bonus loot from enemies.
  • Elixir of Luck
  • Superior Mind Shield Rune - found on Mythic Helms
  • Supply Find
Chance to find gathering supplies.
  • Supply Batch Boost
When you find supplies, the quantity found is increased.
  • Mote Chance
Chance to find a Mote of Yorick.
  • Mote Reduction
Chance to refund half of motes used while mass crafting.
  • Abundant Harvest
Chance to harvest extra items from your garden.
  • Elixir of Nurturing
  • Life Bringer's Potion - Darrig Potion
  • Triad Potions
  • Crafting Cost Reduction
Crafting recipes cost less gold.
Bountiful Gathering Bountiful Gathering allows you to find bonus materials, Motes of Yorick, Lucky Gems, and Rare Gathers.
  • Bountiful Mining
Chance to gather extra ore.
  • Bountiful Plant
Chance to collect extra fruit, mushrooms, and wood.
  • Bountiful Fishing
Chance to catch extra fish.
  • Bountiful Bugging
Chance to find extra silkworms and beetles.
Avoidance How often you avoid taking damage from attacks.
  • Block Chance
Chance to block an attack if you have a shield equipped. You cannot block feats or spells.
  • Shields
  • Parry Chance
Chance to parry an attack. You cannot parry feats or spells.
  • Dodge Chance
Chance to dodge an attack, feat or spell.
  • Various class abilities
Population Large villages grant bonuses to their citizens.
  • Village Growth
Enchantments A list of all the permanent passive enchantments you have accrued on your character over time.
  • Crown Shop
  • Various gear

Glyph Abilities[]

Name Max Value Description Where to Find
Berserk.jpg Berserk +20% Ability Power After taking damage 30 separate times, you gain increased ability power for 30 seconds.
  • Armor, Belts, Gloves, Helms, and Rings
Blasting.jpg Blasting 5x standard damage After being hit, you have a 10% chance to release a blast of damage to all enemies around you.
Flux.jpg Flux +15% Ability Power After spending 1,500 Mana, you gain bonus Ability Power for 30 seconds.
  • Armor, Belts, Boots, Gloves, and Rings
Glory.jpg Glory 4% AP per charge,
8% Res per charge
You gain increased Ability Power and Resistances for every enemy you defeat, maximum of five charges.
  • Boots, Class Tokens, Helms, Rings, and Weapons
Juggernaut.jpg Juggernaut 23.1% current health You have a 5% chance to deal bonus damage based on your current health.
  • Armor, Belts, Boots, Class Tokens, Helms, and Weapons
Lifesteal.jpg Lifesteal 40% of damage dealt When you deal damage, you have a 15% chance to heal for a portion of the damage dealt.
  • Class Tokens, Gloves, Necklaces, Trinkets, and Weapons
MagicFind.jpg Magic Find 10% chance All dropped gear now has a chance to be upgraded in rarity. This occurrence will be marked with lucky magic around the item as it drops.
Onslaught.jpg Onslaught +25% damage; 80% threshold You deal bonus damage to enemies that are over the enemy health threshold.
  • Boots, Class Tokens, Gloves, Rings, and Weapons
  • Pitch
Poise.jpg Poise +15% Ability Power Your Ability Power is increased while your health is higher than 95%.
  • Armor, Belts, Class Tokens, Gloves, Necklaces, Shields, and Weapons
  • Stitching
Shielding.jpg Shielding 3x standard damage While not in combat, you generate an absorb shield that lasts until used.
  • Armor, Belts, Helms, Necklaces, Shields, and Trinkets
  • Bulwark Potion - Darrig Potion
Voidstrike.jpg Voidstrike 40% of ability's damage After damaging an enemy you have a 5% chance to gain a Voidstrike, causing your next single target ability to deal bonus Void damage that ignores Armor and Magic Resist.
  • Boots, Class Tokens, Gloves, Trinkets, and Weapons