A player can purchase a house in a village. There are many benefits to owning a house, as well as living in a village.
Moving into a house requires one of two things: a house license, or supplies to build your home. A house license can be purchased from the item shop, while the supplies consist of 50 silver, 20 Copper Ore, 20 Iron Ore, and 20 Pine. These low level materials can all be extracted from the gathering nodes in Ardent City.
Upon entering Ardent City, players can locate Donald, an NPC who offers a quest with a free house license as the reward.
All home owners must pay a small rent every two weeks. This amount can be paid in advance. The cost of rent is 10 silver per 2 weeks. If you do not pay your rent, you will be given seven days’ notice before you are evicted from your home.
The House locker is one of the many perks of the house. It is one additional full-sized vault. The house locker can be accessed at your house, or at any vault around the Seven Realms.
If you have items in your house locker, and then lose your house, those items will be safe, but will be locked away until you own a home again.
There are many types of house styles so that every player can customize their house to their own style. House styles grant various perks like a bonus chance for a lucky harvest, or reduced spell costs.
Some house styles are accessible to the player immediately when moving in, while others are unlocked by completing various tasks around the Seven Realms. All house prerequisites to house styles can be skipped by purchasing house style tickets in the item shop.