|Type||Bounty, Venerable Boss|
|Attack Radius||On Sight|
- Blood Chiller: This enemy has been enchanted. When it dies it freezes the blood of all nearby enemies, reducing maximum Health and Mana by 10%.
- Blaster: This enemy has been enchanted, granting a 10% chance after being attacked to release a wave of damaging energy.
- Soul Link: This enemy has soulbound nearby minions, causing all damage taken to be split between them.
- Templar's Wrath: This enemy has righteous anger, causing it to heal for 100% of its maximum life each time a nearby ally dies.
- Brawler: When this enemy is below 30% life, it attacks 60% faster and its critical strikes deal 100% more damage.
- Vampiric: Grants all attacks a 50% chance to heal for 20% of the damage it deals.
(can be others)
- Heals quickly
- All the minions close to her will help her.