Shielding

Shielding can be any of the following in Villagers & Heroes:


 * A rune.
 * A stat.

Shielding as a Rune
While not in combat, you generate an absorb shield that lasts until used.

Acquisition

 * Shielding can be found on Armor, Belts, Helms, Shields, and Trinkets.

Shielding as a Stat
After 6 seconds of being out of battle you generate a shield that will block a certain amount of damage (Min = 0; Max = 3x standard level damage). Shielding is good in solo play for blocking small bits of damage that would normally add up over time, saving you health potions and needless frustration.

Acquisition

 * Shielding can be found either as a native stat or as a reinforcement rune. Shielding can be found on Armor, Belts, Helms, Necklaces, Shields, and Trinkets.