The Trust of the Treants

The Trust of the Treants is a Quest in Villagers & Heroes.

'' Argus won’t trust me as I am a newcomer to their corner of the world. However I need him to so I can continue my investigation into this daughter. He says that if I earn the trust of all four of his Generals, he will rust me as well. ''

Prerequisite
 * Defusing the Feud - Part Two up to the step where it sends you to Argus.

NPC
 * Argus in The Copse of the Treants (E4/5)

Objectives
 * Earn the trust of General Birchbee D4.
 * Earn the trust of General Clorky E5.
 * Earn the trust of General Stormgin D5.
 * Earn the trust of General Ziddle D3/4.

Rewards
 * 57silver
 * 975k XP
 * Uncommon Priest Necklace   (different depending on the played class)

Walkthrough
 * General Birchbee D4 = finish his quest: General Birchbee’s Directive
 * General Clorky E5 = finish his quest: General Clorky’s Directive
 * General Stormgin D5 = finish his quest: General Stormgin’s Directive
 * General Ziddle D3/4 = finish his quest: General Ziddle’s Directive
 * When the 4 above quests are finished, return to Argus who now will trust you and give you a key to enter Maldwyn's Tomb: Maldwyn's Key

Dialogue
Returning to Argus


 * "I just received word. Looks like you have been busy. All four of my generals have given you high marks."

You "It was no easy task."


 * "You have earned my trust because of it. Thank you, Flesh Chop."

Continued on Defusing the Feud - Part Two